“The Augmented Reality Sandbox (orginally developed by researchers at UC Davis) lets users sculpt mountains, canyons and rivers, then fill them with water or even create erupting volcanoes. This version of the device at UCLA was built by Gary Glesener using off-the-shelf parts and good ol’ playground sand. Any shape made in the sandbox is detected by an Xbox Kinect sensor and processed with open source software. It is then projected as a color-coded contour map onto the sand. Can’t get enough of this. Augmented reality is just ridiculous. These are the types of engaging technological applications we should have integrated into schools for hands-on science engagement to learn about geology, geophysics, and planetary science!”
“Macoto Murayama cultivates inorganic flora. First, he chooses the plant and finds the real flower, for example the exquisite Lathyrus odoratus L. Second, he dissects the flower cutting the petal and ovary with scalpel and observes it with magnifying glass. Third, he makes sketches and photographs the parts of dissected flower. Forth, he models its form and structure using 3ds Max (3DCG software). Fifth, he renders separate parts and creates a composition using Adobe Photoshop. Sixth, he imposes admeasurements, parts names, scale, scientific name etc. Seventh, he prints out Lathirus odoratus L. at large scale printer and frames it… Here it is, The Flower of Totalitarian Scientific Conscious: properly fixed, totally measured, strictly nominated and distinctly shown. It is not only an image of a plant, but representation of the intellect’s power and its elaborate tools for scrutinizing nature. The transparency of this work refers not only to the lucid petals of a flower, but to the ambitious, romantic and utopian struggle of science to see and present the world as transparent (completely seen, entirely grasped) object. Paradoxically, this scientific challenge to measure the Universe might eventually become one of the sources where art of Murayama draws its strength of fantasy and odor of romanticism, becoming a part of Botech Art, symbiosis of Botanical Art and Technology.”
Via ProstheticKnowledge: Computational Hydrographic Printing Method developed at Columbia University can accurately apply a print designed for specific surface shape from flat printouts. Interesting to note that this method can compliment 3D Printing with a standard home printer: Hydrographic printing is a well-known technique in industry for transferring color inks on a thin film to the surface of a manufactured 3D object. It enables high-quality coloring of object surfaces and works with a wide range of materials, but suffers from the inability to accurately register color texture to complex surface geometries. Thus, it is hardly usable by ordinary users with customized shapes and textures. We present computational hydrographic printing, a new method that inherits the versatility of traditional hydrographic printing, while also enabling precise alignment of surface textures to possibly complex 3D surfaces. More here: Computer Science Department – Columbia University
A new video from the Slow Mo Guys!
And an older favorite:
I’ve shared the documentary, The Colors of Infinity before, but I’m sharing it again because I found it for free on YouTube, and also because I think you should watch both of these videos together simultaneously. You will zoom through the Mandelbrot set while you hear Mandelbrot himself describe his Eureka! moment of discovery. You’ll also understand what is meant by self-similarity found in fractal patterns. Experience what it’s like to magnify a fractal until it is enormously larger than our known universe!